
Lord Thingol
Polonia Kamikaze Honey Badger Coalition
3
|
Posted - 2012.12.30 11:15:00 -
[1] - Quote
Dear CCP and fellow gamers
I see myself as longtime player of EVE Online and for first time ever the new patch instead of sparking new interest in the game did something opposite. I found myself disappointed not by the numerous bugs (which are really annoying, but I have got used that your beta testers are not the best) but with the changed content.
I cannot really understand your hate for Caldari race - before the patch there were 4 ships worth flying by Caldari : Tengu, Drake, Falcon and Basilisk. I have no idea what overpowered you seen in rockets or jammers, but now the ONLY usable ship is Basilisk. (of course you can use what you wish, but people will not be flying Caldari ships anytime soon). You should really buff the Caldari ships... as their ships sucks (and hybrids - long range are... lol)
Second mistake you did was nerfing pve in general, probably the nerf of rockets were to make missioning useless. Same with the drone aggro, and EWAR. The question to you is - how you plan to keep the casual gamers in the game when you destroyed their primary activity ? You think that the person who logs every 1-2 day and makes 3-4h of mission to fly pvp in the weekend (or just gather money for better ship) will start to mine, use PI, trade or move to 0.0 (or wormhole) ? I think not. I think you should cancel those changes and add some other more challenging PVE as option.
Third one are the sounds - removal of the jukebox and changing large content without even brief acceptance from community is... silly. You have large community and if you think that when only 20% of the players used jukebox it can be removed ? You even claim that the number of game clients with sound on increased from 80 to 83%, but mine question is, how it is now, and how it will be in the next month. Because if it will be under 80% it means you FAILED. Mine proposal is return the jukebox and add into it basic player capabilities like playlist and repeat.
Fourth change I actually liked was bounty system, its great thing but you should add two things - new players under 1 month should be safe from bounty system. Another thing is, to receive bounty your security status should be under 0.0 (or you did any crime during last month). This changes should protect people from receiving bounties after asking a question in help channel.
Fifth change you did is nerfing orca (by removing unscannable hangar) and nerfing blockade runner by making them unscannable. Orca nerf made trader profession much more difficult - you can be easily ganked now (thanks to introduced T3 battlecruiser), and paper thin tank of blockade runners which will be shot on sight now. I have no idea why you are constantly buffing gankers... anyway, I think you should either return back unscannable ship hangar to orca, or make transport ships (which have proper tank) unscannable as well.
The greatest flaw in your thinking is that you know better what you change and how to do it better than 100k+ of the players. You love to change the things that are working, while totally ignoring bugs that persist to exist for many years. You ignore the opinions of the players from test server, you ignore feedback only to wake up when your player base start to shrink. The bug I am asking you to remove, for years now are totally useless roles in corporations. If you have POS you can forget to customize roles (there are starbase operator, fuel technican and corporate - only three levels), which could be connected with corp hangar divisions and corporate titles. It should be maximum one week of work for 1-2 people to do it. But instead you change / remove the useful things.
I really donGÇÖt now what to think, as I feel ignored (and therefore not sure if there is any point in writing this post) - you are not even pretending to pay attention to this forum topic. Maybe in the future changes you should introduce voting system and do votes for some of the changes...
Best regards |